The winner is: Snake! (115) +1
...or is he?
Aware of feature.
Aware of feature.
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LOL, that's way cool. :D
LOL!
I hope this gets Featured. ^_^
I hope this gets Featured. ^_^
When I saw the thumbnail of the shot on the comments page, I knew it was by you because most of your shots are either TLoZ,Sonic the hedgehog, and capatain falcon and snake moments
^ |:(
this reminds me of a video i saw a while back, when falcon lost to another character, and at the results screen he got out of his car and punched the other guy.
+1 since this is a good shot.
edit: found it, ironicaly, it's a bit like this.
http://www.youtube.com/watch?v=_6R1ii3E75g&feature=related
+1 since this is a good shot.
edit: found it, ironicaly, it's a bit like this.
http://www.youtube.com/watch?v=_6R1ii3E75g&feature=related
Awesome. You NEED to explain how you did this :)
That's gonna cost you a feature suggestion! ~
Nah, just kidding.
For this shot I used two rather simple codes:
The one is the stage override, which allows you to chose any stage you want for your match. In this case I simply took the result screen. Now, when you usually start a match on the result screen, the screen is simply entirely blank (what is good for shots that are not supposed to have a background), and the background only appears by performing a victory pose. To get the actual background appear, I used the character action modifier to swap each characters taunt with their victory pose (Though I should note that you need another character to "punch" your the posing character out of this pose, since otherwise they can't do a thing. Also, your character gets slightly bigger than his default size, no matter how big or small he was before). Since the victory pose that comes out is random, I had to do it several times before I got it right, but it didn't take me that long.
Nah, just kidding.
For this shot I used two rather simple codes:
The one is the stage override, which allows you to chose any stage you want for your match. In this case I simply took the result screen. Now, when you usually start a match on the result screen, the screen is simply entirely blank (what is good for shots that are not supposed to have a background), and the background only appears by performing a victory pose. To get the actual background appear, I used the character action modifier to swap each characters taunt with their victory pose (Though I should note that you need another character to "punch" your the posing character out of this pose, since otherwise they can't do a thing. Also, your character gets slightly bigger than his default size, no matter how big or small he was before). Since the victory pose that comes out is random, I had to do it several times before I got it right, but it didn't take me that long.
^ O_O
Well, I'll pay you back by adding this to the feature queue :D
Well, I'll pay you back by adding this to the feature queue :D
^This was not necessary, but it is appreciated. xD
I always wished there was a way to backstab the winner at the win screen. Awesome.
FEATURE OBTAINED!
Congrats on the well-deserved Feature!
lol, just when Falcon looks like he loses, he just won the game. He's sneakier than a Ninja, Secret Ops Agent, and Ninja Jesus!
