Waddle Dee = Baby (6) +1

Waddle Dee is a very BIG baby!

Based on that one meme-thingy about Dedede tossing babies.

(Yeah, I tried to get it to ride the horsey or sleep in the crib, but sadly, the Angle Axis code isn't letting me do that right. And I don't know any codes to shrink Waddle Dee, so he's a big boy. If I figure that stuff out, I'll remake the shot.)

tags: waddle dee, angle axis, unrestricted camera, baby, crib, luigi's mansion, pedo bear

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Tajtehninja on 2009-06-10 at 00:24 flag link:
I have an idea. Try this:
Universal Size Modifier
04AD76C0 XXXXXXXX

This code makes characters as well as items around the same size. For example, if you use King Dedede and he is only half his size, his Waddle Dees will be the same proportion as if King Dedede was his normal size. Here's the value I recommend:
3F000000 X0.5 (half size)
If you need Waddle Dee any smaller:
3E800000 X0.25 (quarter size)

Have fun! I hope this helps. ;)

chaoticcranium on 2009-06-10 at 03:38 flag link:
Thanks, man, I'll give it a shot! You're the hack master!

Edit:
Here's the best that I came up with. Man, working with z=cos is a nightmare, especially for objects you have no control over (Waddle Dee).

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